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- ## pygame - Python Game Library
- ## Copyright (C) 2000-2003 Pete Shinners
- ##
- ## This library is free software; you can redistribute it and/or
- ## modify it under the terms of the GNU Library General Public
- ## License as published by the Free Software Foundation; either
- ## version 2 of the License, or (at your option) any later version.
- ##
- ## This library is distributed in the hope that it will be useful,
- ## but WITHOUT ANY WARRANTY; without even the implied warranty of
- ## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- ## Library General Public License for more details.
- ##
- ## You should have received a copy of the GNU Library General Public
- ## License along with this library; if not, write to the Free
- ## Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- ##
- ## Pete Shinners
- ## pete@shinners.org
- """Simply the current installed pygame version. The version information is
- stored in the regular pygame module as 'pygame.ver'. Keeping the version
- information also available in a separate module allows you to test the
- pygame version without importing the main pygame module.
- The python version information should always compare greater than any previous
- releases. (hmm, until we get to versions > 10)
- """
- class PygameVersion(tuple):
- __slots__ = ()
- fields = 'major', 'minor', 'patch'
- def __new__(cls, major, minor, patch):
- return tuple.__new__(cls, (major, minor, patch))
- def __repr__(self):
- fields = ('{}={}'.format(fld, val) for fld, val in zip(self.fields, self))
- return '{}({})'.format(str(self.__class__.__name__), ', '.join(fields))
- def __str__(self):
- return '{}.{}.{}'.format(*self)
- major = property(lambda self: self[0])
- minor = property(lambda self: self[1])
- patch = property(lambda self: self[2])
- ver = "1.9.6"
- vernum = PygameVersion(1, 9, 6)
- rev = ""
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