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- import os
- import unittest
- pg_header = os.path.join('src_c', '_pygame.h')
- class VersionTest(unittest.TestCase):
- @unittest.skipIf(not os.path.isfile(pg_header),
- "Skipping because we cannot find _pygame.h")
- def test_pg_version_consistency(self):
- from pygame import version
- pgh_major = -1
- pgh_minor = -1
- pgh_patch = -1
- import re
- major_exp_search = re.compile('define\s+PG_MAJOR_VERSION\s+([0-9]+)').search
- minor_exp_search = re.compile('define\s+PG_MINOR_VERSION\s+([0-9]+)').search
- patch_exp_search = re.compile('define\s+PG_PATCH_VERSION\s+([0-9]+)').search
- with open(pg_header) as f:
- for line in f:
- if pgh_major == -1:
- m = major_exp_search(line)
- if m: pgh_major = int(m.group(1))
- if pgh_minor == -1:
- m = minor_exp_search(line)
- if m: pgh_minor = int(m.group(1))
- if pgh_patch == -1:
- m = patch_exp_search(line)
- if m: pgh_patch = int(m.group(1))
- self.assertEqual(pgh_major, version.vernum[0])
- self.assertEqual(pgh_minor, version.vernum[1])
- self.assertEqual(pgh_patch, version.vernum[2])
- if __name__ == '__main__':
- unittest.main()
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