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Unity: ignore Visual Studio 2015 cache directory

Since the version 5.2, Unity has used Visual Studio 2015 instead of MonoDevelop as default script editor in Windows.
This change may be helpful for Unity developers who use the recent version of Unity in Windows.
Taemin Hong 8 years ago
parent
commit
0c0c3b6b85
1 changed files with 3 additions and 0 deletions
  1. 3 0
      Unity.gitignore

+ 3 - 0
Unity.gitignore

@@ -5,6 +5,9 @@
 /[Bb]uilds/
 /[Bb]uilds/
 /Assets/AssetStoreTools*
 /Assets/AssetStoreTools*
 
 
+# Visual Studio 2015 cache directory
+/.vs/
+
 # Autogenerated VS/MD/Consulo solution and project files
 # Autogenerated VS/MD/Consulo solution and project files
 ExportedObj/
 ExportedObj/
 .consulo/
 .consulo/